Lounge + Labyrinth
ABOUT:
For my Immersive Storytelling course we were asked to come up with a creative concept for an immersive virtual reality experience and build a prototype in Unity.
THE PROCESS:
In my group, I was in charge of creating the “funky” space in Unity, lead efforts in cataloging various 3D elements and asset packs we could use, and created the final power point presentation. I manipulated terrain, placed all the 3D objects that I sourced via online libraries, included a controller so that users could walk around in the space, as well as sourced background music.
3D / XR DESIGN
Snapshots of the Funky Space
***Video Coming Soon***
Final Video Walkthrough
Final Presentation
The presentation for Lounge + Labyrinth that gives an overview of the creative process can be viewed here.